Qualities Of A Mod?

I would not see the harm in letting someone pay for a dinner or a few drinks. The people chosen for staff are generally smart enough to catch overt acts of manipulation and expect more from their "friends" on the board.

You start throwing pussy or large amounts of cash their way and their is definitely a conflict of interest.
Mokoa's Avatar
  • Mokoa
  • 07-10-2010, 12:30 PM
That is a very good point. Can you give some examples of how it might have been more difficult if you had been from another region? Originally Posted by ANONONE
You have already mentioned one. Verifying providers and handling LEO issues.

Another important advantage would be that most of the members in my area I have met. I know them. There are some things about the personalities of people that you just cannot ascertain from posts alone. That additional information helps me when I have to sort out fact from fiction when dealing with conflicts that come up. I believe that not knowing this kind of information would put me at a significant disadvantage.
John Bull's Avatar
Been a mod on two boards for the past 10 yrs or so. Been the mod of my own territory and many others. No real difference. A mod is a mod is a mod, whereever he may be. You don't need to live there. You just have to know how to read!
Been a mod on two boards for the past 10 yrs or so. Been the mod of my own territory and many others. No real difference. A mod is a mod is a mod, whereever he may be. You don't need to live there. You just have to know how to read! Originally Posted by John Bull
And learn the different personalities of the forum.
MacTheKnife's Avatar
First and foremost, a mod must be a LEADER.

A mod is rarely seen.

A mod is rarely heard.

But, you KNOW the mod is there.

A mod is a good umpire, but the discussion board members talk more about the topics at hand rather than the umpire.

A mod should have lots of class.

A mod is unobtrusive and succinct. But, the discussion board members don't want a lecturer; they just want unvarnished facts minus the hyperbole.

A mod is even-handed, neutral and/or objective, able to write well and in many cases succinctly, have experience with working with people and possess a certain level of maturity.

A mod must be a good communicator.

A mod never deletes or censors a post, but always states what went wrong, so the poster in question knows exactly what infraction was incurred. If the poster in question cares to know, and is the sort of poster that made an honest mistake, he or she knows what behavior not to repeat.

A mod must be calm.

A mod must be able to withstand an argument without becoming heated.

A mod must have a good amount of common sense.

A mod must be able to handle having harsh words being tossed at him or her.

A mod must treat all members fairly.

A mod must understand their position and not take advantage of it or abuse their powers.

A mod must be considerate of others.

A mod must be able to recognize trolls.

A mod cannot go easy on any one member.

A mod must be able to recognize behind-the-scenes conflicts and those members who bring personal agendas to their board posts.

A mod must be consistent in enforcing the rules.

A mod cannot have any conflicts of interest.

A mod is a shepherd. He/she cannot be f*cking the sheep they are tending.

A mod must defend more the opinions of persons they disagree with. Especially those who have opinions they strongly disagree with. Cracking the whip on those they disagree with, but looking the other way when those same persons are flamed by other members, is wrong. It is no different than a teacher trying to be popular with his/her students, by allowing the most unpopular student to be harassed and doing nothing.

A mod that doesn't follow the principles outlined above, will eventually drive away the members who post and will soon be out of a job.
ANONONE's Avatar
First and foremost, a mod must be a LEADER.

A mod is rarely seen.

A mod is rarely heard.

But, you KNOW the mod is there.

A mod is a good umpire, but the discussion board members talk more about the topics at hand rather than the umpire.

A mod should have lots of class.

A mod is unobtrusive and succinct. But, the discussion board members don't want a lecturer; they just want unvarnished facts minus the hyperbole.

A mod is even-handed, neutral and/or objective, able to write well and in many cases succinctly, have experience with working with people and possess a certain level of maturity.

A mod must be a good communicator.

A mod never deletes or censors a post, but always states what went wrong, so the poster in question knows exactly what infraction was incurred. If the poster in question cares to know, and is the sort of poster that made an honest mistake, he or she knows what behavior not to repeat.

A mod must be calm.

A mod must be able to withstand an argument without becoming heated.

A mod must have a good amount of common sense.

A mod must be able to handle having harsh words being tossed at him or her.

A mod must treat all members fairly.

A mod must understand their position and not take advantage of it or abuse their powers.

A mod must be considerate of others.

A mod must be able to recognize trolls.

A mod cannot go easy on any one member.

A mod must be able to recognize behind-the-scenes conflicts and those members who bring personal agendas to their board posts.

A mod must be consistent in enforcing the rules.

A mod must defend more the opinions of persons they disagree with. Especially those who have opinions they strongly disagree with. Cracking the whip on those they disagree with, but looking the other way when those same persons are flamed by other members, is wrong. It is no different than a teacher trying to be popular with his/her students, by allowing the most unpopular student to be harassed and doing nothing.

A mod that doesn't follow the principles outlined above, will eventually drive away the members who post and will soon be out of a job.
Originally Posted by MacTheKnife
Kind of like during a baseball game or football game. . .a truly great ump or referee usually means you can't remember who it was that was making the calls that day. Thanks, MacTheKnife, that is a pretty good list--very descriptive, yet concise and clear. They should sticky that one!
pyramider's Avatar
Where do the dead mods come into play? Surely, they would have accept freebies.
atlcomedy's Avatar
disclaimer: I have no idea what the hell happened in Arkansas & don't want to wade thru hundreds of posts to find out


Been a mod on two boards for the past 10 yrs or so. Been the mod of my own territory and many others. No real difference. A mod is a mod is a mod, whereever he may be. You don't need to live there. You just have to know how to read! Originally Posted by John Bull
It isn't rocket science....

And learn the different personalities of the forum. Originally Posted by Ansley
To Ansley's point, it does take time. Local or otherwise is takes time to get to know the regular posters.

You have already mentioned one. Verifying providers and handling LEO issues.

Another important advantage would be that most of the members in my area I have met. I know them. There are some things about the personalities of people that you just cannot ascertain from posts alone. That additional information helps me when I have to sort out fact from fiction when dealing with conflicts that come up. I believe that not knowing this kind of information would put me at a significant disadvantage. Originally Posted by Mokoa
I'm of the opinion local is better. The only problem I could see is if a local mod starts trying to get freebies for playing nice. I don't see a need to double up on mods with a second one from out of town in each region to avoid that. We are all adults here, ostensibly relatively smart....if you have a problem with a mod...elevate the situation.
oden's Avatar
  • oden
  • 07-10-2010, 09:39 PM
You get freebies if you are a mod?
John Bull's Avatar
You get freebies if you are a mod? -Oden
Not if you want any credibility and not if you want to stay a mod.
sixxbach's Avatar
Free advice is the only thing you get................
atlcomedy's Avatar
Does the Dallas Sub-Forum need eight (8) mods? Do they all really contribute something of value as a mod? If you want a 9th, I'm sure ANONONE would be happy to offer his out of town POV....
SofaKingFun's Avatar
We should definitely not have to stare at pics of a mod's wishful thinking of his giant cock! I'm just sayin... Originally Posted by cpi3000
"Growing pains"... oh the irony


_____________________
ANONONE's Avatar
Does the Dallas Sub-Forum need eight (8) mods? Do they all really contribute something of value as a mod? If you want a 9th, I'm sure ANONONE would be happy to offer his out of town POV.... Originally Posted by atlcomedy
How exactly does an unprovoked personal attack (which are not permitted on this board) advance this dialogue?
atlcomedy's Avatar
How exactly does an unprovoked personal attack (which are not permitted on this board) advance this dialogue? Originally Posted by ANONONE
I raised questions....wasn't that the point of this thread, which as I acknowledged, was a good one.

In fact I think it was a good question: 8 Mods?

I thought my poke at you would be treated as good natured "towel slapping" -- I guess I'm not cool enough to do that with you